1. 23 Jul, 2018 1 commit
  2. 14 Jun, 2018 1 commit
  3. 09 May, 2018 2 commits
  4. 07 May, 2018 2 commits
  5. 04 May, 2018 5 commits
  6. 05 Nov, 2017 1 commit
  7. 04 Sep, 2017 3 commits
  8. 26 Jul, 2017 5 commits
  9. 16 Jul, 2017 1 commit
  10. 14 Jul, 2017 2 commits
  11. 13 Jul, 2017 1 commit
  12. 12 Jul, 2017 8 commits
  13. 11 Jul, 2017 2 commits
    • In particular, this allows to exclude certain hardware.
      
      Use case: you have libqvr built with support for everything, but you currently
      only want to test on one set of hardware. Use this option to disable detection
      of other hardware types to avoid irritating timeouts and obtrusive startup
      windows caused by certain SDKs. Examples:
      --qvr-autodetect=all,~oculus  (Detect everything except Oculus Rift)
      --qvr-autodetect=openvr       (Detect only OpenVR)
      Martin Lambers authored
    • Martin Lambers authored
  14. 10 Jul, 2017 1 commit
    • This adds new optional functions for the application to implement:
      deviceButtonPressEvent(), deviceButtonReleaseEvent(), deviceAnalogChangeEvent().
      
      Incompatible change: the QVRDevice::button() and QVRDevice::analog() functions
      now have a different meaning; the original functions were renamed to
      QVRDevice::isButtonPressed() and QVRDevice::analogValue().
      Martin Lambers authored
  15. 07 Jul, 2017 3 commits
  16. 05 Jul, 2017 1 commit
  17. 04 Jul, 2017 1 commit